Counter-Strike: Global Offensive

Neuer Patch veröffentlicht

Für das erst wenige Tage alte "Counter-Strike: Global Offensive" hat Entwickler Valve einen neuen Patch veröffentlicht. Dieser verändert nicht nur einiges am Gameplay, sondern merzt auch einige Probleme und Bugs aus.

ScreenshotFür den PC und die Xbox 360 ist das Spiel bereits seit einigen Tagen erhältlich. PlayStation 3 User müssen sich leider noch ein wenig gedulden. Folgend seht ihr die kompletten Patch Notes des aktuellen Updates:


  • Exposed a classic dynamic crosshair style in the options that represents the weapons spread accurately.
  • Implemented first person client flinching. Now a player gets aim punched a bit when shot. The amount is based on the damage.
  • Increased amount of tagging that results from hits.


  • Fixed the scoreboard turning toggleable in the end match state.
  • Fixed not being able to bring up the pause menu without dismissing the scoreboard in the end match state.
  • Parallelized matchmaking results analysis process and reduced time game takes to perform matchmaking.
  • Improved matchmaking algorithm giving more weight to dedicated servers ping during matchmaking results analysis.


  • Removed the implicit dependency on round-limited matches so servers that want to use mptimelimit instead can. Mptimelimit is used only if mp_maxrounds is set to 0.
  • Exposed mp_forcecamera convar.
  • Exposed set of server hibernate convars.
  • Fixed code that was preventing mapper-placed weapons
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