Update 12 für The Division 2 auf Test-Server

Zweite Phase bis 2. Dezember

Seit gestern durchläuft das Update 12 für "The Division 2" die zweite Phase auf dem Test-Server, die noch bis zum 2. Dezember 2020 stattfindet, wie Ubisoft bestätigt hat. Der Changelog zeigt, was in Phase 2 enthalten ist.

Screenshot

Balance

Optimization Station

  • Optimization Material drops for Rogue Agent Encounters:
    • Rogue Agents now drop a random stack of weapon or gear optimization materials.
    • The final rogue will drop a random stack of Tactical Assessment materials and a stack each of gear and weapon optimization materials.

Gear

  • Weapon - PDR (AR)
    • Buffed damage to be more competitive within the Assault Rifle category
    • This applies to all PDR variants (including Test Subject and Capacitor)
  • Exotic - Capacitor
    • Increased magazine size to 41 (from 30)
    • Adjusted to be 40 stacks of 1.5% Skill Damage (from 50 stacks of 1% Skill Damage)
    • Increased weapon damage per skill tier to be 7.5% (from 5%)
  • Exotic - Bighorn
    • Increased magazine size to 40 (from 30)
    • Buffed Talent - Big Game Hunter:
    • When scoped, switches to semi-automatic fire mode, dealing 450% weapon damage with each shot.
    • Headshots grant +2% headshot damage. Stacks up to 50 times. Once at full stacks, 10 stacks decay every 4 seconds until all stacks have been removed. Headshots delay decaying of stacks.
    • This change to how stacks decay should reward players who are able to continue getting headshots by allowing them to maintain their damage bonus because of their accuracy.
  • Exotic - Scorpio
    • Adjusted Talent - Septic Shock:
    • Shooting a target applies stacks of venom, which last for 10s. Increasing stacks adds more severe debuffs to the target.

Skills

  • Repair Trap
    • Buffed radius to be 0.75m (from 0.5)
    • Increased base healing amount by 25%
    • Reduced base cooldown to 40 seconds (from 60)
  • Reduced PvP damage of the Shrapnel Trap.

Bug Fixes

  • Fixed the “Protect the hostages” objective not updating after all enemy NPC’s were eliminated, blocking completion of the objective.
  • Fixed missions on high difficulty at level 30 not dropping gear above 504 gear score.
  • Fixed Empress International targeted loot selection not functioning in The Summit.
  • Fixed open world loot reward quality on heroic difficulty not scaling properly to the difficulty.
  • Fixed players being able to bypass legendary level enemies on Legendary difficulty in The Summit.
  • Fixed The Summit challenges not progressing the first time a player enters the game mode.
  • Fixed The Summit challenge Skill Demolitions not progressing.
  • Fixed The Summit challenge Skill Demolitions not progressing with Shrapnel Trap kills.
  • Fixed The Summit challenge Excessive Force not progressing under certain circumstances.
  • Fixed The Summit challenge Directives Dabbler not completing.
  • Fixed The Summit challenge Exceptional Accuracy not completing.
  • Fixed The Summit challenge Oppressive Suppression not progressing with grenade kills.
  • Fixed The Summit directive Ragers remaining active if the player switches directives in the lobby.
  • Fixed multiple The Summit ascent challenges incorrectly completing despite group members being downed.
  • Fixed an issue causing flamethrower kills not always progressing the ‘Crowd Control’ challenge in The Summit.
  • Fixed an issue causing loot chests to not spawn loot for all players if some group members were more than 2 floors behind.
  • Fixed the Scorpio Exotic debuff UI not refreshing when the player reapplies with subsequent pellets.
  • Fixed the Scorpio Exotic poison effect incorrectly affecting turrets.
  • Fixed the Scorpio Exotic not refreshing the debuff duration if a second player already applied it to the target.
  • Fixed issue where the named Chest and Backpack from Empress International had the wrong core attribute.
  • Fixed the Scorpio Exotic incorrectly applying venom stacks to neutral players or group members in the Dark Zone or Conflict.
  • Fixed the Tend and Befriend buff only staying active for 4 seconds in the Dark Zone when using the Firestarter or Oxidizer chem launcher skill.
  • Fixed the “Symptom Aggravator” talent activating under certain circumstances without the required gear.
  • Fixed Achilles Pulse showing incorrect results for Cooldown when Skill Haste mods were attached.
  • Fixed the Rigger backpack not being craftable.
  • Fixed the Kendra’s Liberty exotic pistol not being craftable.
  • Fixed missing muzzle flash VFX for the Capacitor Exotic.
  • Fixed placement of the Demolitionist and Technician signature weapons on the Empress International backpacks.
  • Fixed placement of the Capacitor Exotic and PDR weapon on the Empress International backpacks.
  • Fixed placement of various Chem Launcher variants on the Empress International backpacks.
  • Fixed sidearms clipping through the Rigger holster.
  • Fixed occurrences of elbow pads appearing twisted when combined with specific apparel items.
  • Replaced a number of incorrect voiceover lines in the Japanese localization.
  • Fixed a missing voiceover line in the Brazilian Portuguese localization.
  • Improved various localizations in multiple languages.
  • Fixed the respirator mask remaining on the agents face when switching the gear dye multiple times.
  • Fixed the PC Benchmark feature incorrectly skipping to the end screen without providing any information.
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