Bereits zum dritten Mal wurden in San Francisco die "Best of"-Awards durch "Unity Technologies" vergeben. In diesem Jahr gingen gleich zweider vier Preise in die Schweiz. Total wurden übrigens 129 Spiele-Eingaben bewertet.
Best Overall:
Winner: Max & the Magic Marker, developed by Press Play
Runner Up: Lego Star Wars: Quest for R2-D2, developed by Three Melons
Finalist: Paper Moon, developed by Infinite Ammo
Finalist: Monospace, developed by Nonverbal (Daniel Lutz)
Finalist: EnerCities, developed by Paladin Studios
Best iPhone Game:
Winner: Monospace, developed by Nonverbal (Daniel Lutz)
Runner Up: Samurai: Way of the Warrior, developed by Mad Finger Games
Finalist: Snake Galaxy, developed by DigDog
Finalist: Battle Bears, developed by SkyVu Pictures & Blackish
Finalist: Touch KO, developed by Adam and Matt Mechtley
Best Visual Design:
Winner: Doppelscope, developed by Tobias Baumann
Runner Up: Blush, developed by Flashbang Studios
Finalist: Choma, developed by Knife Media
Finalist: Max & the Magic Marker, developed by Press Play
Finalist: Paper Moon, developed by Infinite Ammo
Best Technical Achievement:
Winner: Blush, developed by Flashbang Studios
Runner Up: Max & the Magic Marker, developed by Press Play
Finalist: Time Donkey, developed by Flashbang Studios
Finalist: Touch KO, developed by Adam and Matt Mechtley
Finalist: Super Volei Brasil 2, developed by Aquiris