Technische Details zu Shenmue I&II

Gameplay in 16:9 & 30 FPS

News Michael Sosinka

SEGA hat über ein offizielles FAQ einige technische Details und mehr zu den Umsetzungen von "Shenmue I&II" verraten.

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Shenmue I&II

SEGA hat in einem FAQ einige technische Details zu "Shenmue I&II" genannt, die am 21. August 2018 für PC, Xbox One und PlayStation 4 erscheinen werden. Für die Portierung des zweiten Teils wurden zum Beispiel der Source-Code der Xbox-Version verwendet. Ausserdem findet das Gameplay in 16:9 statt, die Cutscenes sind jedoch in 4:3 (Letterbox). Ansonsten werden nur 30 FPS erreicht und man darf Spielstände von Spiel zu Spiel übernehmen. Mehr Infos stehen in der Auflistung.

Which version of Shenmue II did we port?

  • For technical reasons we started with the Xbox source code and data. This has the advantage of some additional features missing from the Dreamcast version: Snapshots system, Filters, Texture mip-maps to improve anti-aliasing
  • As some community members will know, the Xbox does have some graphical differences to the DC version which will also be present in our version.

What features have we added?

  • As well as the herculean effort of porting the code to the new platforms, there is a huge number of things we have added.
  • Choice of Japanese or English speech in both games
  • Saves can be carried over from Shenmue into Shenmue II on all platforms
  • Saving anywhere in both games
  • HD resolution rendering
  • Updated UI
  • New post processing effects for both games
  • Full controller support and configurable mouse and keyboard for PC users
  • Full Achievement support for both games on all platforms

What does Modern control scheme mean?

  • Modern control scheme means we have enabled use of the analogue stick instead of the D-Pad for movement of Ryo, as well as adding full mouse and keyboard support for PC users.

Will the games run at 60Hz?

  • Throughout the engine, game code and scripts there are hard coded assumptions about a fixed 30Hz frame update rate, so the game needs to run at 30Hz.

Is the game 4:3 or widescreen?

  • Gameplay where the player can control the camera is 16:9.
  • Cutscenes are letterboxed in their original formats.

Can the emulated arcade games be played?

  • We are pleased to announce that all the arcade games in the original are fully playable in the new release!

Who do we have to thank for this incredible work?

  • The amazing team at d3t.

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