Neues Update für Outriders verfügbar

Droprate für legendäre Gegenstände erhöht

Der Entwickler People Can Fly hat ein neues Update für den Koop-Shooter "Outriders" veröffentlicht, mit dem die Droprate für legendäre Gegenstände verdoppelt wird. Zudem gibt es verschiedenen Verbesserungen (siehe Changelog).

Screenshot

Changes to Legendary Drops.

  • Legendary Drop Rates, across the board, increased by 100%
  • Legendary Level Brackets have been removed, so that all Legendary items can drop at any level.
  • Previously, some items could only drop from enemies of certain levels or above. For example, the Ugake Cowl could only drop from enemies of level 48 or higher.
  • Legendary Anti-Duplication System implemented
  • This system will mean that if a character has an item in their inventory or stash and a duplicate item is rolled, the dropped item will be re-rolled once.
  • Note that this system does not guarantee that every drop will be unique. Rather, it is designed to provide a second roll at avoiding a duplicate.
  • Scripted Boss Loot (Chrysaloid, Yagak) are now able to drop all non-class specific Legendary Helmets
  • This change will improve the variety of items in the Campaign.
  • Previously, these bosses would only drop a selection of Legendaries (the same pool that was available in the Demo as well as the Cannonball Helmet).
  • The Luck system has been improved and players should no longer experience very long droughts without a Legendary item dropped during endgame.
  • The base scaling of Legendaries dropping through higher difficulty levels still applies, so you may will still want to farm as high as possible.

General Patch Notes

  • [CONSOLES] Added extra options and settings for controller customization including Deadzones, Look Sensitivity, Acceleration and Legacy layouts
  • [XBOX] Improved Sign-in Times
  • [EPIC STORE VERSION] Fixed an issue that was preventing the pre-order Hell's Ranger gear from unlocking as intended
  • Made improvements to multiplayer connectivity
  • Earthborn Gear / Hell's Ranger DLC equipment can now be scrapped
  • Fixed an issue that was causing old inventory items to be marked as new.
  • Fixed a bug that prevented players from running if they were stunned while using the Trickster's Cyclone skill.
  • [EDIT for clarity] Fixed a bug that allowed a combination of two closely timed attacks to result in visual one-hit kill on players, from Alpha Perforo's and Behemoths / Brood Mothers
  • Fixed a bug that caused the Scrap Grenade projectile to be blocked by dead enemies.
  • Fixed a bug that caused Feed the Flames' Ash effect to not trigger properly in multiplayer.
  • Fixed a bug that caused Weapon mod 'Ravenous Locust' to not deal damage if used together with the 'Weightlessness' mod.
  • Mitigated an issue whereby players could get stuck in an animation after using Gravity Jump in multiplayer.
  • Crash Fixes.

Extra Note

  • We'll have more news of the second run of the appreciation package very soon and will deploy it when we've run a few more tests on it. We're hoping for it to be ready by Thursday but we'll confirm this on the day.
Michael Sosinka News