Patch 1.04 für Hitman veröffentlicht

Ladezeiten weiter verkürzt

IO-Interactive hat den Patch 1.04 für "Hitman" veröffentlicht, der unter anderem die Ladezeiten deutlich reduzieren soll.

IO-Interactive hat den Patch 1.04 für "Hitman" veröffentlicht, der kurz vor der zweiten Episode (26. April 2016) einige Verbesserungen bereit hält. Unter anderem werden die Ladezeiten auf der Xbox One und der PlayStation 4 um bis zu 50 Prozent reduziert. Wenn man mal die Serverbindung verliert, wird man jetzt nicht mehr sofort ins Hauptmenü geworfen. Es besteht die Möglichkeit, die Verbindung wiederherzustellen, ohne die Mission abzubrechen.

Patch 1.04 - Changelog

Reconnect Option:

  • If a player is playing in online mode and gets disconnected during gameplay, they will have the option to immediately reconnect and resume play without losing any progress, instead of returning to the main menu. [Available now on PC. Available in a future update for PS4 & Xbox One.]

Immediate Challenge Awards:

  • Challenges are now awarded and saved immediately upon completion, rather than when completing a mission. [Available now on PC. Available in a future update for PS4 & Xbox One.]

Loading Times:

  • Significant improvements to load and restart times across all locations.(Reduced by approximately 50% on PS4 and Xbox One)

Challenge Verbosity Settings:

  • Players can now choose between three options for how challenge descriptions are displayed in the game menu.
  • Full: All Challenge information is shown.
  • Minimal: Only the image and name of the Challenge are shown
  • Off: Only the image of the Challenge is shown.

Weapon HUD Settings:

  • Added three options for displaying the holstered/equipped weapon icon.
  • Full: Show weapon HUD for equipped and holstered weapon.
  • Minimal: Show weapon HUD only for equipped weapon.
  • Off: Don’t show weapon HUD.

Immediate Intel:

  • Added an option for players to access the intel menu immediately after finding new intel.

Dropped Items:

  • Disguises, weapons and items that are dropped are now shown on the in-game map.

Holstering animation:

  • Added an animation for 47 holstering a small item, such as a pistol.

Escalation Contracts Improvements

  • The list of complications and objectives are now viewable during gameplay and the planning phase.
  • Players can now easily see from the in-game menu how many stages of each Escalation Contract they have completed.

General improvements to stability

News Michael Sosinka