Bethesda hat das Update 1.1.24.0 für "Fallout 4 VR" über Steam veröffentlicht, vorerst aber nur als Beta-Version. Wann der reguläre Release erfolgen wird, ist noch nicht bekannt. Mit an Bord sind diverse Verbesserungen und Bugfixes, wobei der Changelog die Details liefert.
Fallout 4 VR - Beta-Update 1.1.24.0
New Features
- Added the following options to VR Settings:
- Adjust overall world scale to improve issues relating to height
- Invert Pip-Boy map scrolling
- Minimal Power Armor HUD
- Fixed Pip-Boy Size”
- Added various performance and quality options. Some options will require a game restart.
Bug Fixes
- Scope support has been added
- Improved V.A.T.S. targeting
- Fixed crash occurring when transferring lots of items (e.g. “Transfer Junk” in Workshop)
- Fixed rendering issues with stars and other sky objects
- Fixed rendering issues that resulted in flickering lighting
- Fixed rendering issue with the SteamVR controller models
- Fixed notes sometimes having invisible text or being upside down
- Fixed rendering issue with blurry hands and weapons when moving in Direct Movement mode
- Fixed precipitation occlusion
- Adjusted Pip-Boy and Power Armor HUD visuals
- Menus that pause the game will no longer move with the HMD
- Fixed issue with scrolling through crafting requirements when there were more than 5 requirements
- Fixed an issue where log Holotapes wouldn’t play in Projected Pip-Boy mode
- Fixed Pip-Boy and HUD color settings not saving after restart
- Fixed the Blitz perk sometimes putting the player in unintended locations
- Fixed the orientation of the player model when using the Barber or Facial Reconstruction NPCs.
- Fixed the player occasionally not being in the right location when starting a new game
- Fixed occasional crash fix when saving and loading
- Fixed compass orientation while in Power Armor
- Various other minor fixes and improvements