Der Entwickler Rebellion hat bestätigt, dass "Evil Genius 2: World Domination" ein Day-One-Update mit vielen Verbesserungen erhalten wird (siehe Changelog). "Evil Genius 2: World Domination" wird am 30. März 2021 für den PC erscheinen.
General
- Crash fixes and stability improvements
- Improved Shadow quality
- General balance adjustments
- Super Agents, Crime Lords, and Narrative Characters will arrive at the Lair more reliably
- Super Agents and Narrative Antagonists appear on the World Map more reliably
- Incinerator queuing functions as intended: No more pile-ups of Body Bags!
- Event Log notifications correctly clear once Deserting minions have left the Lair
- Event Log notifications reduced when many minions enter combat
- A number of Scheme costs have been rebalance
- Various text, localisation, and icon improvements
- Objectives correctly reward the full Gold amount listed if there is sufficient space in the player’s Vault
- Characters now disembark the Cruise Ship more elegantly when arriving at the “Caine Key” island Lair
- Captives can be interrogated on the same Trap multiple times
- Minions will correctly stow weapons before Interrogating characters on Traps
- Updated Doomsday Cavern entrances to be visible from higher floors
- Audio added for Geniuses using their Inner Sanctum items, mocking captives
- Dialogue volume adjustments during narrative scenes
- Updated Island preview images in the Lair Selection screen
- Narrative Characters will no longer duplicate in unusual circumstances
- Heat increases significantly more slowly when playing a campaign on the “Easy” difficulty setting
- Completed Objectives now display in reverse-chronological order
- Improved gamepad support
- HUD is correctly displayed on Nvidia Surround and AMD Eyefinity multi-display setups
- Narrative Characters cannot be prematurely executed
Evil Genius Campaigns
- Emma’s Spiderbot completes Executions more reliably
- Ivan’s campaign objective, “Rumour Has It” updated to provide greater player freedom
- Narrative dialogue will no longer repeat during Maximilian’s “War on Krast” Objective
- During Zalika’s “Perfect Pitch” Objective, the Objective will correctly track if you have already built the V.O.I.D. Prototype item
- During Zalika’s campaign Objective “Perfect Pitch”, Investors can leave the Lair without impacting progress
Side Stories
- Side Stories can no longer be started before unlocking any advanced minion types they require
- Crime Lords are reliably converted to full Henchmen upon completion of their Side Story
- The Declaration of Independence cannot be prematurely reclaimed by the Forces of Justice during the “Fool’s Gold” Side Story
- Wrecking Bola destroys items in the Lair more reliably
- Scheme “Made from Sternum Stuff” correctly despawns after completing the Side Story “Them Bones”
- IRIS’ combat VFX now correctly fade when combat has completed
- During the “North by North” Objective, Jubei will no longer enter a homicidal rage and start murdering innocent Tourists
Sandbox Mode
- Tourists spawn in Sandbox mode at the correct rate
- Security Desks and Cameras are now unlocked in Sandbox Mode