PC-Update 2.0 für Crysis Remastered

Ray-Tracing wird verbessert

Für die PC-Version von "Crysis Remastered" wurde das Update 2.0 veröffentlicht, das unter anderem das Ray-Tracing verbessert und kleinere CPU-Optimierungen vornimmt. Zudem sind noch viele Bugfixes enthalten und das "Ascension"-Level wird hinzugefügt (siehe Changelog).

General

  • The level 'Ascension' has been added.
  • Added an option to enable aim assist - only when using a controller.

Performance

  • Improvements made to the shadow quality and lighting on 'Very High' and 'Can it run Crysis settings'.
  • Some small CPU optimizations.
  • Improvements made to RayTracing.

Bug Fixes

  • Fixed a bug that prevented the mission Exodus - Sphere from starting.
  • Fixed an issue that caused the game window to flicker when switched to borderless mode.
  • Fixed the tutorial messages tied to the Classic nano suit mode on Contact - Island.
  • Fixed an issue that caused the screen to flicker when set to borderless with Vsync turned on.
  • Fixed an issue that caused the game to crash at the final credits.
  • Fixed a crash that could occur on Onslaught - Tank.
  • Fixed a crash that could occur after the Airstrike on Assault - Harbour.
  • Fixed an issue that prevented the in-game prompts from changing when Classic Nanosuit is activated
  • Classic Nanosuit control scheme in settings will now change according to the selected Suit mode.
  • Fixed an issue that caused the plant physics to act strangely when colliding with the player.
  • Fixed an issue that caused placeholders to appear in the menu and HUD when selectin French as the selected language.
  • Fixed an issue that caused issues with the players walking animation after the cutscene on Reckoning - Fleet.
  • Fixed a crash that could occur when exiting a mission to the main menu.
  • Fixed an issue that allowed you to change disabled settings.
  • Fixed a flickering shadow that could be seen when using Very High or CIRC settings when Raytracing is enabled.
  • Fixed an issue that caused the Tank return to its default position after firing on Onslaught - Tank.
  • Fixed an issue that caused a building to disappear after loading in to a checkpoint save on Assault.
  • Fixed an issue that caused the SMG, SCAR and FY71 to fire single shots when first shooting the weapon.
  • Fixed an issue that caused the surface of Exodus - Sphere to appear partially black.
  • Fixed a dark textured overlay that could appear on Paradise Lost - Ice.
  • Improvements made to the sky on Paradise Lost - Ice.
  • Fixed several red artifacts that would appear during gameplay on various levels.
  • Fixed an issue that caused various models to have a lower resolution than intended on
  • Fixed an issue that caused the VTOL on Assault Harbor to collide with the tank.
  • Fixed an issue that caused some UI transitions to freeze.
  • Improvements made to the 2D planar ocean reflections.
  • Fixed an issue that caused the button for Horn and lights in vehicles to be the same as the suit mode buttons.
  • Fixed an issue that allowed the display frequency to be changed when using borderless or windowed mode.
  • Fixed an issue that caused the cloak to deactivate if there were 9 energy points remaining.
  • Fixed an issue that prevented the graphics settings for being set to 'Very high' when using the 'default' button.
  • Fixed an issue that caused a framerate spike when Ray tracing is enabled on Contact.
  • Fixed an issue that resulted in the shots from Tanks to be distorted when indoors on Onslaught - Tank.
  • Fixed some localisation issues in Traditional and simplified Chinese.
  • Fixed an issue that causes a building to disappear on Village after reloading into the level from a checkpoint save.
  • Fixed the missing building that can be found on Relic Rescue.
  • Fixed an issue that prevented you from opening the PDA.
  • Fixed an issue that prevented you from activating sprint.
  • Fixed an issue that resulted in missing the first shot fired from the Sniper rifle or Gauss Rifle after entering 10x zoom.
  • Fixed the text tied to the tank gun hotkey for all languages (does not apply to English).
  • Fixed an issue where the players shadow would appear in glass rather than a reflection.
  • Fixed a low-res ground texture on Relic.
  • Fixed an issue that prevented raindrops from showing on the players helmet on Reckoning - Fleet.
  • Fixed an issue that caused the pause menu music to persist after alt-tabbing in and out of the game.
  • Fixed a bug that caused Nomad to switch from crouch to prone when near obstacles.
  • Fixed an issue that resulted that resulted in not being able to hear the first shots fired from any weapon after loading into a level.
  • Fixed some flickering shadows on Recovery - Village.
  • Fixed some issues that prevented the armour and cloak from working as intended in certain parts of the game.
  • Fixed an issue that resulted in a black screen being displayed instead of logo's when launching the game.
  • Fixed a crash that could occasionally occur after dying on certain levels.
  • Fixed an audio issue that meant shots and reloading sounds cannot be heard.
  • Fixed the SFX of the MOAC shots due to sounding more distorted than intended.
  • Fixed a placeholder text that would appear after unbinding an action.
  • Fixed some missing symbols in the tutorial messages.
  • Fixed an issue that caused the SCAR muzzle to disappear when firing single shots.
  • Fixed an issue that caused dust particles that appear after shooting walls to flicker.
  • Fixed an issue that caused machine guns on vehicles to flicker.
  • Fixed a potential freeze that could occur after loading into a checkpoint.
  • Fixed an issue that caused the regular tutorial prompts to appear when using Classic Nanosuit mode.
  • Fixed an issue that prevented you from hearing gun sounds while there was active dialogue.
  • Fixed several vehicle machine gun sounds on Onslaught - Tank.
  • Fixed an issue that caused the shadows on the mountain to move depending on the camera angle, when using medium settings.
  • Fixed an issue with the Ray tracing reflection not moving correctly with the water waves.
  • Fixed an issue that caused secondary objective laptops to display the same excavation site image.
  • Fixed an issue that caused the decals on the walls and ceilings to disappear depending on the camera angle.
  • Fixed an issue that prevented selecting the vibration option when using a gamepad.
  • Fixed some animation and placement issues for several enemies on Contact.
  • Fixed an issue that caused boxes to have reflections on Assault - Harbor.
  • Fixed an issue that caused the zoom button for vehicles and weapons to be the same.
  • Fixed an issue that caused the Spanish text to not correctly fit in the drop-down box when using borderless settings.
  • Fixed some Spanish and Turkish localisation.
  • Fixed the resolution of the Nanokorean soldiers on Awakening - Mine.
  • Fixed the placement of a Hatch opening on Core.
  • Improvements made to the vegetation during the Aztec cutscene on Contact - Island.
  • Removed some cloned props in the communication trailer on Recovery - Village.
  • Fixed an issue that caused clicking on the gamma correction to be of by ~1cm to the right-hand side.
  • Fixed some placeholder strings for the Air strike on Assault and the tank tutorial on Onslaught.
  • Fixed an issue that caused the VTOL turbine to fire incorrectly on Exodus - Sphere.
  • Fixed an issue that causes Nomads model to move when in a prone position.
  • Fixed an issue where the raytracing reflections in vehicle cockpits were too strong.
  • Fixed an unnatural changing light on the Alien Structure on Core.
  • Fixed some stretched ground textures on Awakening - Mine.
  • Removed the wheels from the destroyed trucks.
  • Fixed an issue that prevent the weapons UI element tied to toggle change from disappearing.
  • Fixed the positioning of the Excavator on Awakening - Mine.
  • Fixed an issue that caused the Ceph attack on Keenan car to happen too early.
  • Fixed an issue that resulted in no sensitivity settings being available for gamepad sticks.
  • Fixed an issue that caused the light from the final boss hatch to appear through the lid on Reckoning - Fleet.
  • Removed an unused control - toggle passenger seat.
  • Improvements made to the indoor shooting sounds on Assault - Harbor.
  • Fixed an issue that caused corpses to fall through the deck on Reckoning - Fleet.
  • Fixed a crash that could occur at the Research Dome on Rescue - Relic.
  • Fixed the behaviour tied to the speed mode on normal/modern Nanosuit.
  • Fixed some French localisation.
  • Fixed the texture of the drinks machine when on medium settings.
  • Fixed the resolution of the text on the door on Reckoning - Fleet while using medium settings.
  • Fixed the resolution of the stickers inside the VTOL on Assault - Harbor while using medium settings.
  • Fixed a crash that could occur near the Command Post when jumping out of the truck on Contact - Island.
  • Fixed an issue that prevented you from being able to close the objectives screen when using a controller.
  • Fixed the audio tied to the 3p machine gun shots during the convoy scene on Exodus - Sphere.
  • Fixed an echoing sound that was cast by the enemies on Recovery - Village and Relic - Rescue.
  • Fixed an issue that caused the crate's inscription to disappear on Core.
  • Fixed an issue that caused raindrops to make a splash in mid-air on Reckoning Fleet.
  • Fixed the model for the fence on Rescue - Relic.
  • Removed the water artifacts that would appear on the edge of the Waterfall on Recue - Relic.
  • Improved the visuals of the snow in the cutscene on Exodus - Sphere.
  • Fixed the flicker tied to water reflections when using medium setting son Contact - Island.
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