Call Of Duty: Black Ops

Infos zum Patch 1.03

Der momentane Stern am Shooterhimmel, "Call of Duty: Black Ops", leidet vor allem im Multiplayer-Modus noch an Balanceproblemen und Glitches. Doch Activision arbeitet daran.

Die Patchnotes zum Patch 1.03 wurden mittlerweile releast:

  • Prevention of killstreak selection getting disabled in Combat Training under rare conditions* Array: Added collision to prevent players from partially clipping into a tree* Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the rocket near B3* Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out* Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2* Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that mannequin was randomly spawned in that location

Noch in Arbeit befinden sich folgende Punkte:

  • Improved matchmaking to find matches significantly faster* Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions* Improved host selection to ensure that the best host is always selected in the pre-game lobby* Improved party system to ensure that parties don’t get broken apart* Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games* Server-side and game-side changes to decrease the amount of failed Film uploads* Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)* Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions* Prevention of Valkyrie rocket exploding upon release under rare conditions* Prevention of Gunship failing to give player full control under rare conditions* Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect* Additional fine-tuning of audio levels and ranges for footsteps and gunfire* Additional fine-tuning of audio levels for bomb plants/defuses* Additional online security enhancements* Prevention of a rare issue where a player will get teleported outside the map boundaries under very specific circumstances* Optimization to prevent friends list from spamming user while in game – will improve game performance for users with large numbers of friends
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