Neuer PC-Patch für Assassin's Creed Syndicate

Erscheint heute

News Michael Sosinka

Ubisoft veröffentlicht für die PC-Version von Assassin's Creed: Syndicate" einen neuen Patch. Der Download kann heute gezogen werden.

Screenshot

Wie Ubisoft bestätigt hat wird heute am 1. Dezember 2015 der neue PC-Patch mit der Versionsnummer 1.21 für "Assassin's Creed: Syndicate" erscheinen. Er wird zwischen 440 und 510 MB gross sein. Es werden verschiedene Fehler behoben und ausserdem darf man sich darüber freuen, dass die Performance sowie die Stabilität des Action-Adventures verbessert wird.

Version 1.21 - PC

PC

  • Fixed infinite loading screen in Sequence 7.
  • Fixed several geometry explosion and missing geometry issues.
  • Fixed various render issues.
  • Fixed several online issues.
  • Minor UI improvements.

Online

  • Fixed an issue where there was no rating for the final mission

Audio

  • Fixed an issue where the lip-sync was not synchronized with the cinematics
  • Fixed an issue where the subtitles weren't exactly matching the audio
  • Fixed some issues with some audio missing or being played incorrectly

Vehicles

  • Fixed some collisions issues for carriages and trains
  • Fixed some spawning issues with the vehicles

AI/NPC

  • Fixed some popping issues
  • Improved reactions for the allies
  • Improved reactions for NPC on the ground
  • Improved reactions for NPC on carts and trains
  • Improved navigation for NPC

Game System

  • Fixed some issues with the replay system
  • Fixed some balancing issues
  • Fixed an issue where the gun might be missing in the inventory after acquiring it in the "Whitechapel Conquest" mission
  • Fixed an unlocking issue with the Train Raids
  • Fixed an issue with the "Artisan" Trophy/Achievement

World/3D/Menu/HUD

  • The Time Anomaly icon was increased to have a better visibility on the map
  • Fixed some issues with the messages for the mission in the HUD
  • Fixed some icon issues
  • Fixed some lighting issues
  • Fixed some low resolution and corrupted texture issues
  • Fixed some level of detail issues
  • Fixed issues with props in the world

Fight

  • Fixed some issues during fights with NPCs
  • Fixed issues with counter attacks
  • Fixed some camera issues

Mission

  • Fixed an issue in the Fight Club
  • Fixed an issue where the player could not enter the Time Anomaly mission
  • Fixed some issues with the mission objectives and secondary constraints not updating properly
  • Fixed issues with the fast travel
  • Fixed some issues where the missions could be blocked after some cinematics
  • Fixed some issues with Crawford Starrick in the last mission, "A Night To Remember"

Behavior

  • Fixed some issues with the coerce system
  • Fixed some issues with the cover system
  • Fixed some issues with the parkour and navigation
  • Fixed some animation issues
  • Fixed some camera issues
  • Fixed some issues with the rope launcher
  • Fixed an issue where the player could sometimes fall under the map

Stability/Performance

  • Improved performance and stability

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