Infinity's Armory-Update für Halo 5: Guardians ist da

Neue Maps, REQs und mehr

Es ist wieder an der Zeit, "Halo 5: Guardians" zu spielen, denn 343 Industries hat heute das ausführliche "Infinity's Armory"-Update veröffentlicht.


Wie versprochen, hat 343 Industries das "Infinity's Armory"-Update für "Halo 5: Guardians" veröffentlicht. Es steht ab sofort zum Download bereit. Es enthält zwei neue Maps (Arena: Riptide / Warzone: Urban), über 50 neue REQs, weitere Objekte für den Forge-Modus, verschiedene Verbesserungen und viel mehr. Nachfolgend könnt ihr euch einen Teil des Changelogs anschauen. Mehr Infos findet ihr außerdem auf der offiziellen Seite.


  • New Arena map Riptide added
  • New Warzone Assault map Urban added
  • Over 50 new REQs including weapons, armor, emblems, and more have been added
  • Modified color of Blue Team in multiplayer to improve Red vs Blue balance
  • Increased Warzone REQ Leveling speed
  • Increased Warzone weapon despawn time from 5 seconds to 20 seconds
  • Fixed exploits on Overgrowth that allowed players to get out of normal map boundaries
  • Fixed map holes on Recurve, Basin, and Deadlock
  • Fixed issues with Trident that allowed players to shoot through certain walls
  • Added Line of Sight toggle option for use in custom games, such as Octagon
  • The option to change teams has been added to the pause menu in custom games


  • Fixed “fast fall” and “slide boost” exploits
  • Reduced the zoom time of the SPNKr Rocket Launchers
  • Increased brightness of the Classic BR scope
  • Reduced melee damage while boarding Wraiths and Scorpions
  • Sword of the Faithful Beam Rifle now kills with a headshot
  • Fixed issue where Maintain Sprint being toggled off didn’t allow players to slide when sprinting

User Interface:

  • Spartan Rank Progress now appears under all players’ nameplate
  • Active Roster updated to show whether or not friends are joinable and/or can be spectated
  • Rarity is displayed for REQs in Spartan HUB Customization
  • Players can now see equipped customization items from Spartan Appearance, Spartan ID, and Weapon Skins rather than going to each individual menu screen


  • Bounding box preview when navigating through objects in palette menu
  • "Delete all objects" button added to map properties (Fireteam leader only)
  • "Reset map properties" button added to map properties (Fireteam leader only)
  • New Objects
News Michael Sosinka